thanks. What do you mean? Modeling or material? You can download the .mat file here: [link] Just take a look it is 100% procedural and actually pretty simple. I guess the translucency settings make the difference
That's some sweet Coke and lemon! Gotta love those VRayMaterials... they're so fast and flexible, it's really all you need. How do you feel about modeling in 3dsMax though? It's really the least modeler-friendly of the current generation of pro 3D tools.
I'm sure you've heard it before! I had an animation class with a guy who insisted on using Max (the school was using XSI and the instructor was using XSI and Maya)... he worked almost twice as hard as the rest of us... but the end result was he got really good at building and rigging everything in Max... while the rest of us just did exactly what the instructor told us to... and I've forgotten most of it.